1. var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
2.var img_1 = new Image();
img_1.src="墙.png";
3. var map=[[1,1,1,1,1,0,0,0,0],
[1,0,0,9,1,0,0,0,0],
[1,0,2,0,1,0,1,1,1],
[1,0,2,0,1,0,1,4,1],
[1,1,1,0,1,1,1,3,1],
[0,1,1,0,0,0,0,3,1],
[0,1,0,0,0,1,0,0,1],
[0,1,0,0,0,1,1,1,1],
[0,1,1,1,1,1,0,0,0]];
4.var peo={
x:1,
y:3
};
5.window.onload = function(){
for(var i=0;i<9;i++){
for(var j=0;j<9;j++){
switch(map[i][j]){
case 1 :ctx.drawImage(img_1,j*50,i*50);break;
case 0 :ctx.drawImage(img_0,j*50,i*50);break;
}
}
}
Flash();
}
谢谢!