//获取当前工作区宽度和高度(工作区不包含状态栏)
int ScreenWidth = Screen.PrimaryScreen.WorkingArea.Width;
int ScreenHeight = Screen.PrimaryScreen.WorkingArea.Height;
//计算窗体显示的坐标值,可以根据需要微调几个像素
int x = ScreenWidth - this.Width - 5;
int y = ScreenHeight - this.Height - 5;
this.Location = new Point(x,y);
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