关于红色警戒2尤里的复仇rulesmd.ini的修改问题

请各位帮帮忙:
[BPLN]
UIName=Name:BPLN
Name=Soviet MIG
;Image=FORTRESSDPLANE
Strength=2000
Category=AirLift
Armor=light
TechLevel=-1
Primary=Maverick3
rimary=ParaDropWeapon ; Doesn't really fire it; dummy weapon
Spawned=yes ; Created by another object and therefore not player controllable
LeadershipRating=10
Selectable=yes
RadarInvisible=yes
Sight=10
Landable=yes
MoveToShroud=yes
PitchAngle=0 ; default is 20 degrees
Speed=26; 28
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Points=50
ROT=2
Crewed=yes
Ammo=50
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=yes
CanRetaliate=yes
MoveSound=MigMoveLoop
DieSound=
VoiceCrashing=MigVoiceDie
CrashingSound=IntruderDie
ImpactLandSound=GenAircraftCrash
Fighter=yes
ElitePrimary=Maverick3E
Trainable=yes
DeathWeapon=NUKE
DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do one laser blast's worth of crash damage. This gives control
FlyBy=true ;GEF Don't slow down over your target
我想让米格能够受玩家控制,在触发“搜索”时能够攻击地面部队应该怎么改?
(注:连着修改的武器也发了,请各位看看有什么不对。精英武器还没有改完,游戏不平衡请直接无视。)
为什么死亡武器修改为核弹但是在游戏中却没有体现?

第1个回答  2014-05-30
搜索到那些单位的代码,把TEchlevei改为1再加上国家,造价,电力即可
是否可以解决您的问题?追问

和我要问的问题不符合啊?

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